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Civ 5 science civs
Civ 5 science civs











After you discover a technology, you gain all its benefits, and the game will prompt you to select the next one to be researched.Īs mentioned above, you don't need to completely develop each technology before going to the next one - you can make some progress towards one, then change to another, if the strategic situation calls for it.

civ 5 science civs

The more SPs you contribute each turn for research, the faster you are going to discover the current technology. The research process is automatic, and starts once you set up your capital - this means that you're constantly researching something throughout the entire game.

civ 5 science civs

The only techs without prerequisites are Pottery, Animal Husbandry, Archery and Mining - the ones first available for research in the very beginning of the game. Besides that, each technology has one or more earlier technologies as prerequisites - thus the concept of a tech tree. The discovery (development) of each technology requires a certain amount of SPs, which grows the more you advance through the tech tree, and which also depends on game speed, and the current size of your empire (number of cities you control). The project toward which your civilization turns its research efforts is chosen from the available technologies in the tech tree, and may be changed at any point (without losing the progress you've made with the tech you abandoned). They are generated by various sources and added to a total pool, which contributes to your current research project. And of course, it is one of the main paths towards winning the game, via the Science Victory.Īs with most Civilization games, your scientific progress is measured in Science Points (SPs), also known as Research Points (RPs).

civ 5 science civs

This, however, is paramount for your progress in the game, because technologies unlock buildings and improvements that allow you to access resources and produce almost everything else, and they also advance your military, allowing you to fight more effectively. Science is a game concept in Civilization V which represents the research power of your civilization. Unlike other stats like Culture or Faith, it has only one use: the acquisition of new Technologies.













Civ 5 science civs